Display Name = "Sarasa Ship"
Parallax Name = "BlueSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Wind8\", @pitch=100, @volume=80)"])
    Wait([60])
    ConditionalBranch([4, 802, 0])
      ShowTextAttributes(["rovissa_fc1", 0, 0, 2])
      ShowText(["\\n<Rovissa>"])
      ShowText(["This world has flying ships too, huh?"])
      ShowText(["The wind feels nice..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So this is a flying ship..."])
    ShowText(["Where on earth did you get something like this?"])
    ShowPicture([5, "80_sabasa_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["We raided the angels' shipbuilding facility and snatched it!"])
    ShowText(["Now we're flying around the world, fighting angels."])
    ShowPicture([5, "80_tatunoko_k_st12", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_umiusi_k_st11", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["The ship's speed is stable now."])
    ShowText(["There are no enemies around!"])
    ShowTextAttributes(["umiusi_k_fc2", 1, 0, 2])
    ShowText(["\\n<Sky Cow Air Soldier>"])
    ShowText(["At this rate..."])
    ShowText(["We'll arrive at Luddite Village in about an hour."])
    ConditionalBranch([4, 536, 0])
      ShowTextAttributes(["serene_fc1", 3, 0, 2])
      ShowText(["\\n<Selene>"])
      ShowText(["They are quite capable crew members..."])
      ShowText(["They seem to be well trained."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Where did you pick these up...?"])
    ErasePicture([6])
    ShowPicture([5, "80_sabasa_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["They were the underlings of the heavenly air force, burdened with air transport and reconnaissance missions."])
    ShowText(["I liberated the overworked low-ranking monsters!"])
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["The captain is our benefactor!"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I see..."])
    ShowText(["You've fought through this world as well, haven't you?"])
    ShowPicture([5, "80_sabasa_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sabasa_fc4", 0, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["By the way, I was thinking while watching you all..."])
    ShowText(["Could it be that I'm not a resident of this world?"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Why do you think that...?"])
    ShowTextAttributes(["sabasa_fc4", 0, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["You might have heard from my subordinates..."])
    ShowText(["But I have almost no memories of the past."])
    ShowTextAttributes(["sabasa_fc4", 0, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["And the faint memories that remain..."])
    ShowText(["Are in contradiction to the current state of this world."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I have a slight memory that I am of the Sabasa royal family—"])
    ShowText(["Yet, in this world, there is no such royal family of Sabasa."])
    ShowTextAttributes(["sabasa_fc4", 0, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["I've always felt a sense of being out of place."])
    ShowText(["Like I had wandered into a different world."])
    ShowPicture([5, "80_sabasa_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["But after meeting you all—"])
    ShowText(["I felt that I might find an answer to this strange sensation."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hmm... We have some leads regarding your identity."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Actually, you are from another world—"])
    Wait([30])
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["Captain, I can see Radite Village!"])
    ShowText(["Is it alright if I prepare for descent!?"])
    ShowTextAttributes(["sabasa_fc4", 0, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["...Oh, it seems we've arrived."])
    ShowText(["Let's talk about that after the operation is over."])
    Script(["add_actor_ex(528)"])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Saras has temporarily joined the party!"])
    Wait([60])
    ShowTextAttributes(["sabasa_fc4", 1, 0, 2])
    ShowText(["\\n<Sarasa>"])
    ShowText(["Everyone, prepare for landing! We're heading into Radite Village!"])
    ShowText(["First, we'll charge in as the vanguard!!"])
    ShowPicture([5, "80_tatunoko_k_st12", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_umiusi_k_st11", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["umiusi_k_fc1", 1, 0, 2])
    ShowText(["\\n<Sky Cow Air Soldier>"])
    ShowText(["Yo, let's go!"])
    ShowTextAttributes(["tatunoko_k_fc2", 1, 0, 2])
    ShowText(["\\n<Dragonfly Air Soldier>"])
    ShowText(["Yo, let's go!"])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Are we ready as well...?"])
    ShowText(["Now, let's go!"])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Radite, no matter how many times it's destroyed, it's never enough!"])
      ShowText(["This time, I'll wipe them out completely!"])
      ConditionalBranch([4, 394, 0])
        ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
        ShowText(["\\n<Astaroth>"])
        ShowText(["Excuse me... that village leaves a bad impression on us."])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["I won't deny that it's a bad impression..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The airship descends towards the destination――"])
    ShowText(["And so we landed in Radight Village!"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([90])
    ControlSwitches([5348, 5348, 0])
    TransferPlayer([0, 919, 35, 65, 8, 2])
    ChangeTransparency([1])
    FadeinScreen([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])
